Welcome to

Save&Play

Fostering environmental responsibility among NEET youth and young people with Specific Learning Difficulties (SLDs) using gamification and learning to teach sustainability.

Save & Play

About the Project

Save&Play is a European Erasmus+ project that promotes environmental responsibility among young people, particularly NEET youth and those with Specific Learning Difficulties (SLDs), through gamification and experiential learning. The project responds to the gap between awareness of climate change and real, practical participant engagement by transforming sustainability education into interactive escape games and co-creation activities. Instead of passive learning, participants actively design and experience sustainability-themed games, strengthening their green, digital and civic competences. At the same time, youth workers receive innovative pedagogical tools to support inclusive and accessible climate education. All project results will be developed as free open educational resources to ensure long-term impact and transferability across Europe.

Target groups

This target group includes especially NEET youth and young people with Specific Learning Difficulties (SLDs).

Workers seeking innovative tools for sustainability education.

This group are schools, municipalities, NGOs, policy makers.

Save & Play

Mission

Save&Play’s mission is to transform young people from passive learners into proactive sustainability advocates by making climate education experiential, inclusive and action-oriented. The project empowers youth to co-create climate-themed games while strengthening their green, digital and civic skills. It also equips youth workers with innovative tools to support inclusive and action-oriented sustainability education.

The Project aims to

Empower

Empower youth to co-create sustainability-themed games.

Enhance

Enhance digital and green skills while promoting active citizenship.

Equip

Equip youth workers with tools to mentor young leaders in climate action.

Transform

Transform passive learners into proactive sustainability advocates.

Save & Play

Project Results

Save&Play will deliver concrete, durable, and transferable results targeting young people, youth workers & trainers and institutional stakeholders. All key outputs of the Save&Play project will be made available as open educational resources, ensuring long-term impact and accessibility.

WP2

Games

Here you will find immersive, hands-on game-based activities. Each game will incorporate indoor and outdoor activities and cover resource management, biodiversity, and climate change topics.

Key Results

WP3

Practical Tools

Here you will find practical tools and methodologies to engage with sustainability and climate change through interactive methods (handbook, training modules, workshop scenario).

Key Results

WP4

Innovative Strategies

Here you will find innovative strategies and best practices designed to inspire youth workers and educators, together with practical steps for implementing sustainability projects and assessing the impact of project activities.

Key Results

WP5

Dissemination

Objective is to ensure broad European visibility and long-term sustainability.

Key Results

Download

Promotional Materials

Leaflet

Roll-up

Newsletter

Press Release

Latest

News & Articles

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02 April 2026

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21 May 2026

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17 June 2026

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Save & Play

Partners

City of Łomża

Project Coordinator - Poland

Łomża is one of the oldest cities in northeastern Poland, located on the Narew River. It is characterized by dynamic development, a rich history, and well-developed urban infrastructure. The city serves as a local administrative, educational, and economic center. Łomża actively participates in national and international projects, with a particular focus on public safety, digital development, and modern crisis management. Through cooperation with local institutions and services, the city effectively implements innovative solutions, contributing to an improved quality of life for its residents.

IDEA not-for profit Sp. z o.o.

Poland

Education Agency for Development and Innovation IDEA not-for-profit: “Our mission is to enable personal and professional development”. We are a not-for-profit company aiming at career consultancy in regard to enhancing employability potential and equalizing professional opportunities for young people, especially those from unfavourable areas. Our company focuses mainly on youth but not only. We also engage in narrowing social gaps, e.g. increasing involvement of the elderly in the society.
IDEA aims to fight youth unemployment and to foster social inclusion. We want to meet the growing demand for transversal skills such as critical and innovation thinking, entrepreneurial mind-set and creativity by current employers. Additionally, we are engaging in non-formal education projects and would like to increase the general public’s awareness in the field of lifelong learning. In 2021 IDEA became an official Regional EuroDesk Point in Poland. It is one of only two EuroDesk points in region.

YuzuPulse

France

YuzuPulse’s mission is to bring together games, technology and the social economy in Europe. We believe in the power of games and technology to engage anyone in a learning process more actively, to encourage collaboration among learners. Our specialisation lies in transformative games, ie games that are not too serious but can spark new ideas, behaviours and skills among players. Since our creation in March 2018, we have participated in several Erasmus+ projects, to develop digital and game-based resources tools for education and training.

European Gamification in Learning and Education

Belgium

The European Gamification in Learning and Education network (EGLE) is a non-profit organisation based in Belgium, dedicated to expanding the educational landscape through the integration of gamification. This network serves as a centre for exchange of information, research, and best practices in the domain of gamification within pedagogical settings. EGLE’s primary focus is promoting the usage of gamification and game-based learning in education at all levels. The network achieves this through various means, including the dissemination of scientific information and content, the creation of their own content, organisation of events, best practice sharing, and the facilitation of professional networking. EGLE’s scope extends across Europe, providing a platform for cross-cultural collaboration and learning, with key members who have participated in over 100 innovative educational projects.

Societatea Carpatina Ardeleana - Erdélyi Kárpát-Egyesület

Romania

The Erdélyi Kárpát‑Egyesület (EKE), in English the Transylvanian Carpathian Association, is a non-profit hiking and environmental organization founded in 1891 in Kolozsvár (Cluj‑Napoca). It is one of the largest tourist and hiking associations in Romania. The main goals of EKE are to promote hiking and ecotourism, protect the natural environment, and help people learn about and preserve the cultural and natural heritage of Transylvania. Today the organization has around 18 local branches across Transylvania and organizes many activities such as guided hikes, environmental programs, educational events, and tourist camps. Through these activities, EKE encourages people to explore nature and appreciate the landscapes and traditions of the region.

Work in Progress di Valentina Gianfranceschi

Italy

Work in Progress is an event organization and deals in particular with tourism promotion and experience design. It was born in March 2017. Its mission is to design and implement interactive cultural experiences and to propose a new way of enhancing and enjoying cultural heritage. Its goal is to create formats to make users protagonists of interactive and immersive experiences and to involve them in engaging adventures to discover the territory and its resources.

Save & Play

Contact Us

Feel free to contact us through e-mail message or connect on our social media platforms.

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