News & Articles
Save and Play: games as experiences for more sustainable youth communities
9 September 2026
The Save and Play project is based on a simple yet powerful idea: using games as an educational tool to turn...
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The psychology of sustainable behavior: why we need more than facts
14 July 2026
We live in an era of unprecedented access to environmental information. Climate data, pollution statistics, biodiversity reports; the facts...
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How can technology and gamification encourage more virtuous behaviour regarding climate and the environment?
26 June 2026
Environmental education is undergoing a significant transformation. Traditional methods based on lectures, textbooks, and passive knowledge transfer are...
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